Releasing games Disney-style? Uh, no thanks.

Thank you Techdirt, for pointing out a recent column on Gamasutra in which "industry commentator Matt Matthews suggests" using artificial scarcity to increase download sales of games. I won't cover what's wrong with artificial scarcity (there's already quite a bit on the topic), but reading the article and its comments will help to demonstrate why it's such a ridiculous idea.

I hope Matthews never gets it in his head to be an economist. Or if he already is, gods preserve us!

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