Neat uses of the XNA Platformer starter kit?

Microsoft XNA

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The latest version of XNA has been out for a little over a week now, and surely that's enough time for XNA fans to really start cranking things out with it. One of the neat new additions with XNA 3.0 is a starter kit, for building a platform game. (Remember the classic Sonic and Mario games? Fun times.)

Anyway, last weekend, as I was arranging to get the new/old computer from my brother, my friend Terry and I took a look at the starter kit. It actually looks pretty neat, and is complete with starter graphics, sound, and levels. It even has an enemy or two thrown in.

It's a great starting point. But, like any starter kit should be, that's all it is. There are changes to be made in order to create a complete game from it. For example, enemies are currently invincible, and contact with them kills you. Which is okay, as there are infinite lives (i.e. add a life counter). Levels are restricted to a single screen, rather than scroll to multiple screens. Et cetera.

I'm going to mess around with the starter kit, and see how it can be turned into a complete game. However, I'm sure there's still many people out there who've already begun that process. What have you come up with, so far? Let's see your games in progress!

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