web development

Finally, Taskerrific is live

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Image by coldacid via Flickr

It took long enough, but in my defence, I'm only one guy. But yeah, Taskerrific is up and in private beta, although it feels more like an alpha release to me.

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Taskerrific update

Taskerrific

Image by coldacid via Flickr

I'm going to be away for most of the weekend, but before I head out, I want to talk a little bit about Taskerrific. I hope to have the service up and in public beta by the start of May, and in the meantime, I'll give occasional updates into the progress of Taskerrific's development.

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Connecting users is trickier than you might think

With social networking, one of the more important things is how users connect. It might be the defining feature of a social network. And usually, from the user's perspective, it's pretty simple. Usually. But what happens under the shiny surface of HTML, CSS, and JavaScript?

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Things are finally feeling like they're in motion!

Construction on a building in Kansas City

Image via Wikipedia

I'm referring to the social media project I've been working on for the past while. Over the past few weeks, I've only been working in fits and spurts. But yesterday saw the first day of some serious, hardcore development work on the project, as well as making the final choice on name. And this morning, I was struck by inspiration for the logo for the site.

It feels damn good to finally be making progress.

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Should I use ASP.NET's default membership provider system, or roll my own?

A friend and I are currently developing a new social app, the details of which we're keeping under wraps until we're ready to start inviting in testers. However, before we get to that point, there is still a lot of design and development work which needs to be done. One important thing that needs working out is the membership system, as I'll explain.

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Designing and developing a social network

Remember what I said in my New Years post about releasing something big and serious? Well, it might be a bit premature to mention this, but a friend and I are looking at throwing together a social site built around a certain type of activity. (No, it's not sex.) Details are (purposely) light at the moment, but as things progress I'll be talking more and more about it, no doubt.

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Boldly going where no social network has gone before

I broke my month-long boycott of Facebook today. Within 45 minutes, I scheduled my account for deletion. Good riddance, I say!

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Site tweaking time again

Update: Poll's closed. I've changed the site over to the cleaner, alternate look, despite having almost no votes (for either).

If you’ve been reading this site since before this week, you may have noticed I’ve just rearranged both sidebars on the site. I’ve also made a couple changes regarding style in a few of the modules coldacid.net uses. And I have some other changes I’d like to make as well, one of which I’m leaving up to everyone.

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Drupal's poor design

Drupal

Image via Wikipedia

While I’ll no doubt get lots of flames from Rob about this, I’m not afraid of saying that Drupal sucks as it is right now. That’s not to say it’s not getting better (for sure, it is) but a lot of problems that I and others have with Drupal stem from some poor basic design choices, which would require a stupendous amount of work to fix. Hiveminds Magazine covers a few reasons for why Drupal isn’t as good as it could be.

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